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Beowulf

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This article is about the Devil Arm. You may be looking for the Boss for which it is named.
DA Beowulf

The Beowulf is a set of flash gauntlets and greaves Devil Arm appearing in Devil May Cry 3 which originates from Beowulf the Lightbeast. It is wielded by both Vergil and Dante during the course of the game. Dante acquires the weapon in Mission 14, while Vergil starts the game with this Devil Arm in his scenario of Devil May Cry 3: Special Edition.

Contents

Beowulf the LightbeastEdit

Arrow Main article: Beowulf the Lightbeast


MovesetsEdit

Devil May Cry 3Edit

Devil Arm (Dante)Edit

Action Command Description
Beowulf Combo I B t,B t,B t Tri-level attack that ends by kicking the enemy into the air. Any part of this combo can be charged by holding down B t.
Beowulf Combo II (Called Beehive in MVC3) B t,B t,—,B t,B t Rapidly kick the enemy before knocking them to the ground with a powerful axe kick. Any part of this combo can be charged by holding down B t.
Killer Bee B t (mid-air) A downward kick performed in mid-air that pierces an enemy with supersonic speed.
Straight B r1+B u+B t Quickly get within close range of the enemy and then hammer them with a powerful punch fueled by pure rage. Level 2 is an enhanced version, with a more power infused punch. Holding B t increases the power of the attack.
Beast Uppercut B r1+B d+B t Lunge forward and punch the enemy upward into the sky. Extra attacks can be tacked on while the enemy is floating helplessly in the air. Holding B t increases the power of the attack.
Rising Dragon B r1+B d+B t,B t Rise up into the air as you knock the enemy upward with the power of a dragon.
Hyper Fist Crazy Beowulf Combo II Throw a barrage of blinding fast punches at the enemy.
Air Hike B x (mid-air) By concentrating magical energy into the area under your feet, you are able to perform a double jump to reach higher, more strategic locations.

Devil Arm (Vergil)Edit

Action Command Description
Beowulf Combo B t,B t,B t A vicious right-left punch combo followed by a whirlwind kick.
Starfall B t (mid-air) An aerial kick angled downward to damage the enemy from above. Level 2 is a powered-up version.
Lunar Phase B r1+B u+B t A powerful revolving kick. Level 2 is a quicker version.
Rising Sun B r1+B d+B t A multi-hit attack that launches Vergil upward. This attack can be followed with Starfall.

Swordmaster StyleEdit

Action Command Description
Level 1
Zodiac B c (ground) Pummel the enemy with charged energy released from your fingertips. Holding B c increases the power of the attack.
The Hammer B c (mid-air) Focus your might into a double-fisted haymaker that smashes enemies into the ground upon connection.
Level 2
Volcano B r1+B u+B c (ground or mid-air) Slam the ground with your fist to create a small super-nova that tears through enemies unfortunate enough to get in its path. Holding B c increases the power of the attack.
Level 3
Real Impact B r1+B d+B c A highly-focused, one-hit power attack that inflicts incredible damage to any enemy.
Tornado Crazy Real Impact Knock the enemy into the sky then follow by kicking hundreds of times at lightning speeds.

GameplayEdit

Like Ifrit before it, Beowulf focuses on close range but powerful hits. It boosts the wielder's attack and speed for close combat[1][2], and is able to use chargeable light-base attacks using techniques "blessed with the sacred light".[3][4] Each of its attacks can be charge for greater damage, but at the cost of speed. Because of this, charging Beowulf is not recommended for fast moving opponents. Beowulf also does not have terrific area attacks, making it a poor choice for dealing with large groups of enemies. However, the pure strength of this weapon makes it one of the best to use against single opponents.

GalleryEdit

Other AppearancesEdit

Marvel vs. Capcom 3: Fate of Two WorldsEdit

Dante uses the Beowulf in Marvel vs. Capcom 3: Fate of Two Worlds. The skills packed with it are Killer Bee, The Hammer, and Volcano, along with a new ability called Beehive (which is actually a named version of his Beowulf Combo II from the original DMC3), where Dante kicks rapidly with his greaves then heel smashes the ground and thus acts as a followup to Volcano.

Ultimate Marvel vs. Capcom 3Edit

The updated re-released game to Marvel vs. Capcom 3 features the inclusion of Vergil to the roster of playable characters. He comes equipped with Beowulf, and can use several of its attacks: Starfall, Lunar Phase, and Rising Sun.

See AlsoEdit

TriviaEdit

  • Beowulf is one of the few weapons which had more than one wielder. Others are Sparda, Yamato, Kalina Ann, Rebellion and Ebony.
  • Most of the Beowulf's moves are allusions to those found in Street Fighter and some of SNK's fighters.

Notes and referencesEdit

  1. Devil May Cry 3: Dante's Awakening, Devil Arms File — Beowulf: "Flash gauntlets and greaves. This set boosts Dante's attack and speed making him a powerhouse."
  2. Devil May Cry 3: Special Edition, Devil Arms File — Beowulf: "Flash gauntlets and greaves. This set boosts Vergil’s attack and speed making him a powerhouse."
  3. Devil May Cry 3: Dante's Awakening, Combat Adjudicator — Beowulf: "I am the combat adjudicator. Only a technique blessed with the sacred light can move me."
  4. Devil May Cry 3: Special Edition, Combat Adjudicator — Beowulf: "I am the combat adjudicator. Only a light-forged blade can move me."


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