Today, let’s see and enjoy all the final product photos made from our professional photographer and graphic designer of Team Mata. Thanks for their big efforts on V’s showcasing.
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Just Updated
This is a continuation of a conversation that started here https://devilmaycry.fandom.com/wiki/Thread:20577 as the title says, DMC5 took some missteps that has negatively affected the series/characters.
KalvinEllis wrote:
So basically you agree they indeed ruined Dante and Vergil's rivalry all for the sake of Nero's so-called character development?
No they ruined their rivalry because they wanted to give the fans more Vergil and used the nostalgia of the twins fighting(which is again, to appease fans). I cant say it was all Capcoms fault because 5 was a love letter to the fans. This problem exists with or without Nero
KalvinEllis wrote:
They wouldn't give him style-like mechanics and other weapons because that would make him a complete clone of Dante.
But somehow Vergil was mostly a rehash of Dante in 3 and 4 but fans LOOVE him. 4SE characters were mostly a rehash of Dante's techniques/combos with an expansion on one aspect and tweaked properties.
Dante actually took a page out of Nero's book in 5 with midair directional inputs and back-forward inputs.
Lucia had the same controls as Dante in 2 but she was distinct due to her combos, animations, and tweaked properties. Its not particularly hard to make a character stand out with just some unique animations and tweaked properties. The way Nero used Yamato in cutscenes is completely different than Vergil or Dante
Lets not mention the WORLD of weapons Dante has never had. Spears/shields/hammers/scythes/sickles/whips/tonfa. Wanna make Nero stand out? Just give him weapons no one has used before. Weapons switching wont make him a clone. 3/6 playable characters in the series have had explicit weapon switching mechanics. Every one of those weapons possibly having a unique Exceed property would deepen the hell out of Nero's gameplay.
They shouldnt give Nero the same styles. Swordmaster is mostly pointless since they packed just about all of those moves in Nero's basic melee moveset. Royal Guard just doesnt suit him. Nero has unique enough mechanics that they can expand on them without making him a Dante clone.
- Energy Constructs
- Bringer Claws
- Stando Powuh
- Different ammo types for Blue Rose
- Expand on Table Hopper
If not give him styles then just put the Breakers on the Dpad for pseudo-Style functionality and to open up gameplay possibilities.
KalvinEllis wrote:
If Nero starts pulling Dante's antics in future games where he gets crazy weapons and starts performing some over the top routine before that, he would be Dante 2.0. If you're so adamant about replacing Dante, you don't replace him with another Dante. As if he doesn't feel like that already.
Crazy antics isnt a Dante exclusive. Trish made her series entry by busting down the front door with a motorcycle then threw it at Dante. Lady basically did a gymnastics routine with a rocket launcher on her back while shooting 2 guns and throwing grenades at 4-5 demons.
KalvinEllis wrote:
He surfs rockets, which is a Dante thing.
Most of characters have done things that Dante did first.
KalvinEllis wrote:
Ha uses a Devil Breaker that slows down enemies, a DMC3 Dante mechanic.
This is a borderline videogame cliche. The way Dante and Nero use their time slowing abilities and the properties behind their respective techniques are very different. Lets also not forget that EVERYONE in 4:SE got to use time dilation on more than one occasion.
KalvinEllis wrote:
He yells "Jackpot" while performing moves on the final boss for crying outloud.
So did Vergil...
KalvinEllis wrote:
Why does he need to quote many of Vergil's lines or call his enemies "scum" during taunts.
He quotes like, 3 of Vergil's lines. It was suppose to be hints of his lineage but IMO is was too weak to make a legitimite connection.
KalvinEllis wrote:
Why is he so dependent on these two characters if Capcom supposedly wants him to stand out on his own and take over the franchise?
Again, he's not a horrible character, I like that he's more emotional and expresses more doubts and regrets, but it's beyond transparent what they're doing with him and it's laughable.
He's meant to have similarities to Vergil/Dante. He shows what their life could have been like if they had some kind of family to support them. His cynicism and his emotional vulnerability are enough for him to stand out but i guess thats a matter of opinion.
KalvinEllis wrote:
That may or may not show us how much faith they really have in the character or why they won't give him his own game no matter how much they want to keep forcing him on the audience.
I think they are finally open to give his new game because they actually wrapped up all of Dante's story and loose ends, which they should have done before Nero's introduction. They also couldnt just replace the cast out of nowhere, Fast and Furious Tokyo Drift did that and quickly made it the black sheep.
Here is the invite link. <s>https://discord.gg/XT9ezcJ</s> (Use the link provided on the wiki itself by the Discord widget instead.) Should be easier to discuss and keep in touch using that.
Side note: I am mostly a noob managing a Discord server, so hope this won't dip straight into a mess. <.<
I'll probably set up a Discord Module once I feel a little bit more comfortable with this thing.
And once again I am doing this same thing again, lol. Only now I know a little bit more about color theory and image editing.
I am thinking of redoing the wiki colors, because after DMC5 I realize the franchise is not that much into red anymore, red is hard on the eyes anyway, and having grey background for text is so last millennium. I am thinking of stealing tips from DMC5's official site and from the game itself. Meaning, the background color is going to be really dark blue or grey, with main accent color being teal, with bright red for spare highlights like specific buttons.
You may have noticed I've been using the same exact scheme for the tabber I've been showing off for the last couple of days, lol.
After some research, it looks like this might end up a bit bigger undertaking than I first thought. The wiki's architecture is a mess, nobody ever thought about making it easy to change the whole color scheme at once when we were building it. If I am serious about it, I will have to go through all those details by hand, like theme designer, possibly other stray CSS, infoboxes, navboxes, and every other template that uses even a speck of color.
So I, firstly, wanted to make an announcement about this grand plan, and secondly, note that I won't be able to catch all of the slips, definitely alone. So I want to know what you think about this idea.
So some guys over at RajmanGaming HD was able to get his hands on the game, I guess for beta testing and reviewing purposes, and posted a video showing what she is capable of doing.
Trish plays like a combination of her DMC2 self, along with DMC1's PS2 button mapping. She is capable of fighting with her bare hands, her sword, and her guns all at once. is used for Sword attacks, is for Punch and Kick attacks, and for Gun abilities. So it is possible to alternate button inputs for blade and fist attacks for various different combos. (shes also shown being able to use sparda like a golf club to send enemies flying)
In order to use Pandora players must input directional commands alongside pressing, which can summon a missile launcher that has two variations depending on which version shes using: a straight shot that shoots two missiles directly in front of her, a wide spread shot that shoots four missiles, and its final transformation allows her to shoot a massive energy blast.
for a proper break down, check out the video. Personally I find she looks far more interesting, in terms of ability, than Vergil ever has (I will seriously never understand the fandoms obsession over him.), and has me hyped up for the game even more.
also they mention something about costumes in the game. they said that they weren't allowed to show anything off, however they did mention that characters will have multiple costumes, some being pallet swaps.
also the DMC2 fan boy in me is squealing at the little things they do here. Her DT is the same as in DMC2, just the aura and the sun glasses. Also her idle stance when not in battle is the same as in DMC2. They are little things, but they still make me happy ~
Also Vergil too, for those who wanna see him: