Powers & Abilities


Powers and AbilitiesEdit

Even as a child I had powers. There is demonic blood in me.

—Dante to Trish., Devil May Cry

Powers Edit

Dante possesses extraordinary powers far beyond that of any human being and most demons thanks to the blood of his father, Sparda, running through his veins. Throughout the course of the series Dante has achieved victory over almost all of the powerful demons he's encountered, a notable example being in the anime, when Dante defeated Sid upon entering his Devil Trigger state even after that latter had gained the powers of the immensely powerful demon Abigail. It's implied that Dante's power surpasses that of even his father, a notable example being when Dante defeated Griffon for the final time the latter commented, "Yours [Dante's] are definitely the powers of Sparda. No, even more so." Since Sparda possessed god-like powers, and Dante surpasses him in power, Dante is arguably the most powerful being on Earth, and quite possibly the Devil May Cry universe.

Dante rarely shows himself to struggle in battle and wins most of his fights with such ease it's as if he was merely toying with his opponent, however his brother Vergil did defeat him once, then again as Nelo Angelo. Nero apparently defeated him at the beginning of Devil May Cry 4, but Dante admitted the battle only ended the way it did because he underestimated Nero. In their second fight Dante soundly defeated Nero and made the latter realize he was being toyed with from the beginning. This rare show of struggle is another example of his tremendous power, showing that Dante simply holds back greatly against opponents who are in theory stronger then him, and in the end defeats them without any signs of difficulty. However, should his opponents prove themselves to be worthy adversaries, then Dante will stop toying with his opponents and fight them seriously.

In Devil May Cry 4, it is implied that Dante's strength is not just due to his father, but also from his will to protect others. It is suggested that any demon who possesses the will to protect and love others rather than to simply destroy will gain the full might of their demonic power, though Dante and Vergil may simply be exceptions due to their hybrid souls and human upbringing by their mother.

  • Superhuman Strength: Dante possesses incredible raw bodily strength even while in human form. He can shatter stone with little difficulty, and often overpowers demons much larger and more imposing than himself. In Devil May Cry: The Animated Series, Dante is seen snapping handcuffs and effortlessly overpowering human authorities (including hoisting an obese officer a few feet off the ground and throwing him against a wall without strain) as well as street thugs all single-handedly. He's even strong enough to block The Savior's punch without much effort. Dante's display of superhuman strength, endurance, and resistance to injury shows that his physical condition is much tougher and more efficient than that of even Olympic-level humans, allowing him to exert his supernaturally enhanced muscle power to vast proportions without fear of injury or fatigue.[1]
  • Superhuman Speed: Dante is blindingly fast, able to dash a short distance to dodge attacks, dodge bullets fired at close-range, and move so fast that he appears to teleport. His speed is rivaled only by his brother Vergil.
  • Superhuman Agility: He is extremely agile as well; able to jump to great heights or even balance himself on a flying rocket, as well as run up vertical walls. In addition, his agility allows him to perform amazing feats of acrobatics that easily surpass even the finest human acrobat.
  • Demonic Energy Channeling: He is able to channel his demonic energies into various physical objects, ranging from his guns to the air itself.[2]
  • Elemental Resistance: Dante can also hold his breath indefinitely, or perhaps even breathe underwater, as he can remain submerged for extended periods of time without taking damage or needing to surface for air. Additionally, Dante possesses great resistance to heat, as shown in Devil May Cry 4 when he casually sat on the flaming tail of Berial and came out with little more than a burnt coat.
  • Limited Telekinesis: In the opening cut-scene of the original Devil May Cry, he demonstrates telekinetic abilities, catching Trish's motorcycle in mid-flight before shooting it with Ebony and Ivory. He also appeared to show telekinetic abilities in the anime, shown when he splayed his hand and Rebellion smashed through the ceiling window before landing in his hand, although this could also be related to Dante's metaphysical connection to the sword.
  • Accelerated Healing Factor: Dante can instantly heal from nearly any wound; even the Hell Prides were surprised when he ignored their attacks at the beginning of Devil May Cry 3. Combined with his great resilience, Dante's healing factor makes him virtually unkillable and also may grant him immortality from age.
  • Superhuman Durability: Dante's durability has been shown to allow him to simply shrug off wounds that would either disable or outright kill a normal human, such as being impaled through the chest with his own sword (something that humorously happens to him during almost every game and also happened in the anime), struck by opponents with superhuman strength (such as when he showed no discomfort when Nero repeatedly punched him in the face with Devil Bringer or when he withstood the full punch of Beowulf), or being shot point-blank in the head and stomach.

Devil Trigger Edit

Arrow Main article: Devil Trigger

Dante's Devil trigger in Devil May Cry 4

Thanks to his half-demon nature, Dante can release his demonic power through his Devil Trigger. This turns him into a full on demon. The appearance of this form varies throughout the games—in Devil May Cry and Devil May Cry 3, the form is influenced by which Devil Arm he carries, while in Devil May Cry 2[3] and Devil May Cry 4 he has a pair of Devil Forms believed to be his "true" Devil form. These forms usually increase his strength, speed and healing speed (allowing him to regenerate health in-game, albeit at a relatively slow rate), and sometimes grant him new abilities, like flying. These abilities could be chosen in Devil May Cry 2 by selecting the different pieces in the Amulet.

Abilities Edit

  • Master Martial Artist: Dante is a master fighter. In addition to his preternatural strength, Dante can easily hold his own against any human opponent.
  • Master Marksman: Although he is aided by his superhuman precision in gunfights, Dante has an innate mastery of any firearm he comes in contact with.
  • Master Swordsman: Dante has spent most of his life training to be a swordsman. His innate demonic heritage gives him an edge with swords, allowing him to perform supernaturally fast and precise strikes with them.
  • Musical Aptitude: Briefly shown in Devil May Cry 3: Dante's Awakening; using Nevan, Dante briefly performs a more hardcore version of the first three verses of "Taste The Blood".


Dante's trademark weapons are the Rebellion, the Sparda, and Ebony & Ivory. He has also used a shotgun in every title in the series, though its exact form changes throughout the games. Over the course of the past four games, Dante has collected a wide variety of weapons in addition to his regular arsenal, ranging from a curious electric guitar and several pairs of gauntlets/greaves to twin submachine guns and a shape-changing, demonic briefcase. He keeps many weapons and trophies displayed within his office, so it is likely that he keeps old weapons there as well.

Dante is an extremely adept combatant. He is incredibly proficient with any type of weapon, displaying near-mastery of them within moments of picking them up. He is also quite skilled in unarmed combat, managing to disarm and subdue Nero barehanded in their second fight; his hand-to-hand combat skills are also displayed by his usage of gauntlet-style Devil Arms.

Dante's skill with firearms is impeccable. He has displayed enough accuracy to hit targets as small as the pommel of his sword; shoot his opponents' bullets out of mid-air; and hit the same target over and over with such unerring precision that his bullets stack on top of each other. Dante is also shown to have incredible hand-eye coordination; for example, he kicks the Neo-Generator into the statue above the bridge approximately 20 meters away from where he stands in Devil May Cry 3, and kicks the seed of Echidna the She-Viper back at her to get her attention in Devil May Cry 4.

Intellect Edit

"You were the first to know about my vengeance. Looks like I'm getting closer."

An often overlooked aspect about Dante's abilities is his subtle, yet amazingly cunning analytical skills. His detective prowess ranges from always keeping a full grasp on convoluted mission objectives, to understanding an item's function and intended purpose only moments after first picking it up, and usually being able to differentiate between good and evil at a glance.


  1. Devil May Cry 4, Story Theater: FMVs Send in the New Star and The Recital.
  2. His Charged Shots, Royal Release, and Air Hike abilities.
  3. In Devil May Cry 2, Dante has a normal Devil form and a second Majin Form which he enters if low on health. Both forms can be modified by absorbing the hearts of various demons.