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Devil May Cry 3: Dante's Awakening

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Devil May Cry 3 Logo
Devil May Cry 3
Image:DMC3FrontCover.jpg
Developer(s): Capcom Production Studio 1
Publisher(s): Capcom
Release date: Dante's Awakening
Japan February 17, 2005
United States/Canada March 1, 2005
Europe/Australia March 24, 2005
Special Edition (PS2)
United States/Canada January 24, 2006
Japan February 23, 2006
Europe/Australia September 29, 2006
Special Edition (PC)
Europe/Australia June 28, 2006
Japan October 16, 2006
United States/Canada June 30, 2006
Genre: Hack and Slash, Shoot 'Em Up, Action
Game modes: Single Player, Multiplayer
Ratings: Mature
Platform(s): Playstation 2, Windows

Devil May Cry 3: Dante's Awakening is the third game in the Devil May Cry series. It is a prequel to the first game. In this game Vergil, along with a man named Arkham release the ancient Temen-ni-gru from below the backdrop of a modern cityscape. Seemingly a gate to the demonic realm, Vergil and Arkham conspire to use Dante to unlock something within the tower. While working toward confronting his brother, Dante encounters Lady, a devil hunter. Also found is Jester, an enigmatic figure that aids Dante's journey.

Contents

[edit] Gameplay

Devil May Cry 3 plays almost completely differently from its predecessors although the premise still remains the same: slaying demons while solving puzzles through complexes.

Unlike the first and second game, DMC3 puts much more emphasis on style rather than simple demon slaying. As such, combat is much more intense and faster than before. Players can now switch between both Devil Arms and firearms with the R2 and L2 buttons, allowing for a very powerful and stylish string of combos. The Stylish meter is now represented by a gauge. As players land successful hits and dodge attacks, the gauge increases. Once filled up, it will go up a rank. The Stylish gauge starts at (D)ope and then, to (C)razy, (B)last and then (A)lright. Experienced players can go beyond this point and reach the (S)weet rank and level up to (SS)howtime and the max rank (SSS)tylish. If the player takes any damage, the gauge will be reset at a lower level and if the same attack is repeated over and over again, the gauge will not increase until a new one is performed.

In addition, players are free to choose how to go about each mission through 'Styles', which change the way Dante fights, thus allowing diverse ways to gain Stylish points. Trickster focuses on evasion techniques, allowing the player to deftly dodge attacks of any kind. They essentially increase Dante's speed and helps increase the Stylish gauge by using such evasive abilities. The Swordmaster focuses on Devil Arms/melee combat. It allows maximum use of such weapons to their fullest extent and is recommended for those who prefer close-range combat. Gunslinger brings about the best in each firearm allowing the player to unleash devastating firepower at a distance. Royalguard is arguably the strongest and hardest style to master. It allows the player to effectively guard and counter any attack delivered towards Dante and turn their powers back at them. Recommended for expert players, Royalguard is the hardest to master, but once perfected, makes Dante invincible.

Later in the game, players can gain two extra styles: Quicksilver, which slows down time while allowing the player to move at normal speed, and Doppleganger, which animates the user's shadow to assist in offense. In the Special Edition, Vergil has access to one style, Dark Slayer, an altered version of Trickster, but the player does not gain stylish points for using the techniques.

[edit] Plot


[edit] Special Edition

Devil May Cry 3: Special Edition is a re-release of Devil May Cry 3: Dante's Awakening with an impressive list of added content. It is now possible to play as Vergil, on a separate save file. Vergil has different movesets and weapons from Dante, but only has two cutscenes, and still fights a "Vergil" boss three times. However, this boss has a red coat to differentiate it from "your" Vergil. Furthermore, Vergil was given several costumes similar to Dante's; his version of the "Legendary Dark Knight" costume allows him to assume the form of Nelo Angelo while in Devil Trigger. The game modes were shifted down so that the Special Edition's Normal mode is equivalent to the original's Easy mode, and a new Very Hard mode was added to replace the original Hard mode. The Bloody Palace from Devil May Cry 2 was also added, though it ends at the 9999th floor instead of restarting, and beating it with either character allows them to obtain their first Super costume. The Super glitch in the first game was corrected so that Quicksilver and Doppelganger still drain energy, even while using the Super costumes, though a new Super Dark Knight (or for Vergil, "Super Corrupt Vergil") costume was added with which the glitch is preserved. Finally, a cutscene viewing mode was added that allows the player to view any previously viewed cutscene from the main menu, and three boss fights were created against the Jester character - the first of these is mandatory, while the next two are optional.

[edit] Difficulty Modes

Devil May Cry 3 is said to be the most difficult game in the series. Enemies and Bosses generally get tougher while the player gets weaker as the difficulty increases.

[edit] Easy

Easy mode is not available at the beginning. It is unlocked by dying at least 3 times in Normal mode. Enemies in this mode have less health and generally deal less damage. Bosses have less health and are more docile. Easy also has Automatic Mode a mode for players which allows to perform complex combos with just the use of repeatedly pressing a button.

  • Lesser demons and bosses health: 90%
  • Lesser demons and bosses damage: 90%

[edit] Normal

The default mode of the game. Enemies have more health. Bosses are tough and attack frequently. The player also takes more damage.

  • Lesser demons and bosses health: 100%
  • Lesser demons and bosses damage: 100%

[edit] Hard

Unlocked by beating Normal. Enemies have even more health and deal more damage. Bosses attack more frequently.

  • Lesser demons and bosses health: 175%
  • Lesser demons and bosses damage: 175%

[edit] Very Hard

This difficulty is only available in the Special Edition version of the game. It is unlocked by beating the game on Hard. Bosses attack even more frequently. The player deals less damage and takes more damage from enemies.

  • Lesser demons and bosses health: 200%
  • Lesser demons and bosses damage: 200%

[edit] Dante Must Die

This difficulty is unlocked by beating the game on Hard. Enemies are hostile and deal more damage. They also have access to Devil Trigger and activates it after a certain period of time.

  • Lesser demons and bosses health: 250%
  • Lesser demons and bosses damage: 250%

[edit] Vergil Must Die

Vergil Must Die is basically the same as Dante Must Die with the exception being that you play as Vergil in this mode. Vergil Must Die is only available in the Special Edition version of the game.

[edit] Heaven Or Hell

New to the series is the Heaven Or Hell mode. It is unlocked by beating the game on Dante Must Die. In this mode, all Enemies and Bosses die in one attack. However, the player also dies in one attack.

[edit] Devil Arms

[edit] Fire Arms

[edit] Costumes


[edit] See also

Category:Devil May Cry 3