Distorted Combo - is a technique, previously considered as a bug, a way of toggling your Devil Trigger between melee attacks in order to reach maximum damage dealt in short succession.
The usage of "distortion" is simple but requires some skills of timing.
When using any melee attack, you need to activate your Devil Trigger afterwards (the must be finished but not too late). That way, you will attack twice: in your "human form" and "devil form". This "double attack" has become a popular technique and is used by people to kill bosses in a matter of seconds.
Note: that distortion can be triggered while being in either form. Therefore: Human form => Devil Form; Devil Form => Human Form. Although if using the second way, attacks yield less damage but produce Devil Trigger gauge, while the first method does not.
Distortion exist in Devil May Cry 3 and Devil May Cry 4. They work the same way in both games. But in the forth game it is much more popular. The only difference is the amount of powerful moves in these games.
Devil May Cry 3 Edit
Real Impact was one of the only moves, that was worth distorting. Its high burst damage could bring a lot of bosses to low health.
Devil May Cry 4Edit
Devil May Cry 4 had much more moves, where distortion could be put.
List of popular and most powerful distorted moves:
Distorted Real Impact (sometimes abbreviated as D.R.I.). The R.I worked different from its predecessor. Now the move is split into three section of hits, although the first one does not deal damage at all. The move has received more ways of timing the move, thus making the move much easier to execute.
Distorted Gilgamesh Combo A and B - as finishers of the combos are the most powerful hits in the entire combo, in addition to Gilgamesh being able to be charged up to 2 levels and being released at perfect timing ("Just" attack), these attacks can rip to shreds any demon. Such attacks are used mostly on bosses, who cannot be hit fully by Real Impact (e.g Echidna).
Distorted Straight - if used just like the attacks listed above, this attack reaches the highest possible damage done in one hit.
Distorted Dance Macabre - while not being as powerful and as popular as Real Impact, the final slash of Dante's Dance Macabre deals heavy damage. The move is quite difficult to execute but will deal heavy damage not to just one demon but everyone caught in the radius of the hit.
Devil May Cry 4: Special Edition Edit
With the addition of Vergil, he is able to perform distortion with his attacks much like Dante does.
With Vergil being able to charge his Beowulf up to third charge, activating distortion can potentially kill any demon in the game with proper attacks.
Beowulf Combo A - the last double-roundhouse kick in this combo is a very powerful move. Powering it up makes one of the most powerful attacks in the game.
Beowulf Combo B - the last attack in this combo ends up with a Straight attack. With extremely proper timing, Vergil's Devil Trigger can trigger distortion two times in this attack. Therefore meaning, that this attack reaches the highest damage done by a single attack in the game.
Dragon Breaker - this attack is split in two, first being mildly powerful and second ending with high-damaging propelling attack. The distortion can be triggered two times in this attack, making it an extremely powerful attack.
Yamato Combo A (Extended) - the final swing of this attack is just as powerful, as Dante's Dance Macabre final swing. Meaning, that distorting this attack will become a great way to clean a group of enemies.
The origin of this combo is when this combo is triggered, the player's character becomes distorted for a short while.
Originally this method was consider a bug, along with Infinite Dreadnought Glitch and Infinite Nero Yamato attacks. With the release of Special Edition the last two glitches were fixed, while the Distorted Combo was considered by Capcom as a legitimate technique.