The Dullahan's only form of attacking includes stabbing using the rotating spikes attached onto the shield, and slashing airborne enemies with its sword. The effectiveness of its armor prevents all forms of frontal attack; its only weakness being the red gem embedded into its spine.
The quickest way to defeat it is to use the Rebellion to attack the gem, as it has long enough reach to hit it from the ground or use Nevan's Air Slash. If you spend too much time in air, it can rise to the heavens with you. Thus, using Nevan's Air Raid maneuver is all but useless against a Dullahan. If you want to do an infinite amount of Killer Bee or Starfall with Beowulf, use it on Dullahan because when it blocks your attack in mid air you will stay in the air for some seconds and can be continue using it again and again.
However this depends on which kind of Dullahan the player is facing, as the first Dullahan seen in the game is rather "passive" since all it does is move in laps. Later on the game some Dullahans take on a more "aggressive" role in which they attack and move freely.
The Quicksilver Style allows Dante to quickly get behind a Dullahan and attack its weak spot.
Another strategy is to wait until they charge at you and jump behind them. You should have enough time to kill them.
The Dullahan is a malevolent Irish spirit which carries its head beneath one arm, and rides a jet-black horse often attached to a hellish carriage made of bones and other grisly materials, similar to that pulled by Geryon the Timesteed. They are considered an omen of death, and where they stop riding is where a person is fated to die.
- Alto & Bianco Angelo - Suits of armor animated by a trapped human or demon soul.
Notes and referencesEdit
- ↑ Devil May Cry 3: Dante's Awakening, Lesser Demons File — Dullahan: "The possessed husk of a knight's suit of armor. Its adamantine shell makes it virtually impervious to frontal attack, its only weak spot being its hindquarters."
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