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DmC: Devil May Cry - Cancel Compilation
November 25, 2012
A compilation of some of the different Jump and E&I Cancels that can be done in the DmC demo.
Jump Cancels in this require a bit of a different timing, but isn't really as easy as people would make you think. There are many videos out there showing off people Jump Canceling, but not timing it correctly in order to register the attack's hit, and so all they're doing is Enemy Stepping to an attack, and then immediately canceling the start of the attack for another Enemy Step. This is NOT the same as the truly effective Jump Canceling that can actually kill enemies. If you're not seeing the attack's name in your Style feed, then you're not doing it right. ALSO: Arbiter's Drop canceled looks cool, but it seems that the damage comes from the shockwave, and not the axe hit, so this will not kill enemies, either.
According to Gregaman at Capcom-Unity, Dom Matthews of NT says this is a perfect example of DmC's Jump Cancel timing. http://tinyurl.com/a4vc4jd