This article is about the shotgun from the first three games. You may be looking for the shotgun from the fourth game or the shotgun from the reboot.

Shotgun DMC1

DMC2 - Shotgun

Shotgun DMC3

Katakana ショットガン
Romaji Shottogan
Appearances Devil May Cry
Devil May Cry 2
Devil May Cry 3
Devil May Cry 4 Special Editon

The Shotgun is a hunting firearm that fires buckshot across a wide area[1][2], making it very powerful at close range.[3][4] Like Ebony & Ivory, the Shotgun retains the same basic design throughout all of its appearances, despite being a different entity in each game.


In Devil May Cry, the Shotgun can be found under a desk in the Castle library during Mission 2: Judge of Death. Dante needs to break the desk first to pick it up.

In Devil May Cry 2, the Shotgun is found in the garage, after defeating Jokatgulm, during Mission 4 of Dante's scenario.

In Devil May Cry 3, the Shotgun is found in the Bullseye Bar during Mission 3: The Devil's Tower of Dante's scenario. Upgrading it raises its max bullet output.[5]

In Devil May Cry 4 Special Edition, the Shotgun is one of Lady's weapons. It's moves are similar to it's DMC 3 appearance. It's one of Lady's starting weapons.[6]

In Devil May Cry, it's possible to quicken the Shotgun's rate of fire a little by performing a glitch often referred to as the "Shotgun Twitch," wherein you aim the gun with R1 and shoot, and then quickly strafe to one side, which cancels out the animation of Dante breaking the chamber to eject the spent shells, and allowing for you to immediately fire again. There's another move called "Shotgun Hike" which, in combination with the Air Hike ability, allows one to infinitely juggle an enemy.

In Devil May Cry 3, it is possible to perform a ground-based jump, Air Hike, or Enemy Step right after shooting the shotgun to cancel the downtime between shots, which the player can exploit to immediately fire the weapon again, drastically increasing the rate of fire on the normally slow weapon. This makes it possible to devastate enemies with the repeated shots via midair Jump Cancels.


Action Command Description
Twosome Time B r1+Any direction+B s Simultaneously shoot in different directions.
Action Command Description
Shotgun Combo 1 B t,B s Flip sidewards, shooting opponents with the shotgun.
Shotgun Combo 2 B t,B t,B s Spin the shotgun around your body like a set of nunchucks, blasting nearby enemies.
Shotgun Combo 3 B t,B t,B t,B s Follow the sword attack with a shotgun blast, knocking the opponent away.
Action Command Description
Normal Shot B s A blast that hits all foes ahead, blowing away anything within close range.
Action Command Description
Level 1
Fireworks B c Spin your shotgun around your body like a set of nunchucks, randomly blasting nearby enemies.
Charge Shot B s (hold and release) Focus energy for a brief time then fire off a super-charged magically imbued burst. Levels 2 and 3 increase the number of bullets fired.
Rapid Shot Crazy Normal Shot Quickly click off shots, resulting in a large number of bullets being fired in a short amount of time. Levels 2 and 3 lower the number of button presses required to execute the move.
Level 2 & 3
Gun Stinger B r1+B u+B c Ferociously ram your shotgun into an enemy and pull the trigger to hit them with a concentrated burst of buckshot.
Point Blank Crazy Gun Stinger Fire off a shotgun round while standing right next to an enemy, doing maximum damage.
Action Command Description
Buckshot B s/Bx x Powerful buckshot with a devastating spread. A close range hit will deliver incredible damage.
000 Buckshot Hold B s/Bx xrelease when the shotgun begins to glow Deal some serious damage with these large buckshots.
Flechette Shot Hold B s/Bx xrelease when the shotgun glows more brightly Dish out devastating damage with these piercing shots.
Shredder Shot Hold B s/Bx xrelease when the shotgun glows its brightest Shred any unfortunate souls foolish enough to be within range of this shot.
Rush Hour B r1+B u+B c/Bx rb+Bx up+Bx b Thrust forward and ram the shotgun into an enemy, then follow-up with a point-blank blast of buckshot.
Ground Zero During Rush Hour, tap B c/Bx b After Rush Hour, put some distance between you and the enemy with this blast that sends you flying back.
Double Barrels B r1+B d+ tap B c/Bx rb+Bx down+ tap Bx b Spin you shodgun around your body like a set of nunchucks rapidly blasting nearby foes.

Trivia Edit

When Lady uses Double Barrels, she says: "Like my upgrade?". This may mean that shotgun she wields is a modified version of what once belonged to Dante while he got himself a new one - Coyote-A. Also in the previous games the name of the weapon was always a Shotgun, not any official name.

Other AppearancesEdit

The Shotgun is also used in Marvel vs. Capcom 3: Fate of Two Worlds. Fireworks is its only move, which acts as a followup to Reverb Shock, Revolver and Jet-Stream. In Marvel vs. Capcom: Infinite, Shotgun also acting as an Jumping High Kick Air Combo finisher.

Notes and referencesEdit

  1. Devil May Cry, Guns — Shotgun: "A wide range gun. Very destructive at close range."
  2. Devil May Cry 2, Weapon File — Shotgun: "A gun scattering bullets in a wide area."
  3. Devil May Cry 2, Equip Guns — Shotgun: "A gun with great power at close range."
  4. Devil May Cry 3: Dante's Awakening, Guns File — Shotgun: "A hunting shotgun that is very powerful at close range."
  5. Devil May Cry 3: Dante's Awakening, Customize Guns — Shotgun: "Raises max bullet output."
  6. Devil May Cry 4 Special Edition, Arms File — Shotgun: "A hunting gun thet shoots pellets over a wide area."

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